Chapter 01: Towards Modern C++

Compilation Environment: This book will use clang++ as the only compiler used, and always use the -std=c++2a compilation flag in your code.

> clang++ -v
Apple LLVM version 10.0.1 (clang-1001.0.46.4)
Target: x86_64-apple-darwin18.6.0
Thread model: posix
InstalledDir: /Library/Developer/CommandLineTools/usr/bin

1.1 Deprecated Features

Before learning modern C++, let's take a look at the main features that have deprecated since C++11:

Note: Deprecation is not completely unusable, it is only intended to imply that features will disappear from future standards and should be avoided. But, the deprecated features are still part of the standard library, and most of the features are actually "permanently" reserved for compatibility reasons.

There are also other features such as parameter binding (C++11 provides std::bind and std::function), export etc. are also deprecated. These features mentioned above If you have never used or heard of it, please don't try to understand them. You should move closer to the new standard and learn new features directly. After all, technology is moving forward.

1.2 Compatibilities with C

For some force majeure and historical reasons, we had to use some C code (even old C code) in C++, for example, Linux system calls. Before the advent of modern C++, most people talked about "what is the difference between C and C++". Generally speaking, in addition to answering the object-oriented class features and the template features of generic programming, there is no other opinion or even a direct answer. "Almost" is also a lot of people. The Venn diagram in Figure 1.2 roughly answers the C and C++ related compatibility.

Figure 1.2: Compatabilities between ISO C and ISO C++Figure 1.2: Compatabilities between ISO C and ISO C++

From now on, you should have the idea that "C++ is not a superset of C" in your mind (and not from the beginning, later References for further reading The difference between C++98 and C99 is given). When writing C++, you should also avoid using program styles such as void* whenever possible. When you have to use C, you should pay attention to the use of extern "C", separate the C language code from the C++ code, and then unify the link, for instance:

// foo.h
#ifdef __cplusplus
extern "C" {
#endif

int add(int x, int y);

#ifdef __cplusplus
}
#endif

// foo.c
int add(int x, int y) {
return x+y;
}

// 1.1.cpp
#include "foo.h"
#include <iostream>
#include <functional>

int main() {
[out = std::ref(std::cout << "Result from C code: " << add(1, 2))](){
out.get() << ".\n";
}();
return 0;
}

You should first compile the C code with gcc:

gcc -c foo.c

Compile and output the foo.o file, and link the C++ code to the .o file using clang++ (or both compile to .o and then link them together):

clang++ 1.1.cpp foo.o -std=c++2a -o 1.1

Of course, you can use Makefile to compile the above code:

C = gcc
CXX = clang++

SOURCE_C = foo.c
OBJECTS_C = foo.o

SOURCE_CXX = 1.1.cpp

TARGET = 1.1
LDFLAGS_COMMON = -std=c++2a

all:
$(C) -c $(SOURCE_C)
$(CXX) $(SOURCE_CXX) $(OBJECTS_C) $(LDFLAGS_COMMON) -o $(TARGET)

clean:
rm -rf *.o $(TARGET)

Note: Indentation in Makefile is a tab instead of a space character. If you copy this code directly into your editor, the tab may be automatically replaced. Please ensure the indentation in the Makefile is done by tabs.

If you don't know the use of Makefile, it doesn't matter. In this tutorial, you won't build code that is written too complicated. You can also read this book by simply using clang++ -std=c++2a on the command line.

If you are new to modern C++, you probably still don't understand the following small piece of code above, namely:

[out = std::ref(std::cout << "Result from C code: " << add(1, 2))](){
out.get() << ".\n";
}();

Don't worry at the moment, we will come to meet them in our later chapters.

Further Readings